Yu-gi-oh playstation 2 games




















GX game ever released, you are a rookie duelist that has just enrolled in the Duel Academy. The standard game flow constantly has you battling, earning Duelist Points DP , spending DP for cards, upgrading your deck, then beating even stronger opponents with your improved deck.

In this Gamecube title, the classic Yu-Gi-Oh! Rather than fight with cards, you control an army Marshals. Each of which command Duel Monsters that battle for you. You initially choose between two storylines that focus on either Yugi Moto or Seto Kaiba or, much later, Joey Wheeler who are all trapped in a virtual reality game.

But fans do seem to enjoy it to some degree. Looking past it being a non-standard Yu-Gi-Oh! GX Tag Force 2 includes much of the same dueling mechanics and game flow as previous titles, though it adds the hype-y Destiny Draw system. You, the player, spend most of your time battling to do achieve that. Although it has cutscenes with dialogue, the story mode and game world are very straightforward since you usually just duel your way through the overarching plot. Konami also tweaked the UI though beginners may have some trouble adjusting and improved animations compared to Yu-Gi-Oh!

Nightmare Troubadour. With this Wii release you play a fast and furious Turbo Duelist, racing from the bottom all the way to the Fortune Cup. Compared to most other Yu-Gi-Oh! Wheelie Breakers is a racing game through and through. But on top of going fast, you play cards to defend yourself and obstruct your opponents.

Just beware of the learning curve. Which is always fun if you remember watching it back when it started airing. You also have the choice of dueling generic opponents on the map or participating in tournaments.

Winning grants you new cards to build up your deck, so the more you play the better your deck gets. Though modern players may find it too limiting. You really just battle one opponent after the next with a very practical UI. You can take a break to optimize your deck after receiving new cards, and deck optimization may ultimately become the crux for your wins. Just remember this uses the older rules so there is no such thing as synchro summon or any kind of ban list.

Here we have a release for the PlayStation 2 that is fun if you played it, but forgettable if you never bought it. The mechanics may be tough to get a hang of at first, and you will need a good strategy to beat the whole game. But after getting into the swing of things Capsule Monster Coliseum can lead to a lot of fun from a very different playstyle compared to most Yu-Gi-Oh!

Here we have another one of many Yu-Gi-Oh! GX video game lineup. Being the second World Championship on the platform, World Championship sets the series for an upward trend. This game implements the Duel World, which adds a more pleasing aesthetic and game world interactivity that World Championship lacked. Overall this title adopts and adapts an already successful game chassis without much else. They had functional graphics and ambiance already. The story was there but rather forgettable, if not confusing.

That character will then accompany you around the Duel Academy, play mini-games with you, and join you in Tag Duels. Konami put most of their efforts into the gameplay which might be the most we could ever want in TCG video games. Seems like Konami heard the gripes about GX Tag Force 2 since this third game provides a welcomed improvement to the series.

These options widen the gameplay, though the title mainly focuses on standard dueling. And lots of it. In addition to standard duels, you play through the eponymous Tag Duels teaming up with characters you built relations with. Tag Force 4 features over cards and you should be relieved to know that the game lets you store up to deck recipes. Graphics-wise, the game has a mostly 2D world that lets you move from one area to another and interact with characters on the map. Konami also polished the dueling UI a bit and added battle animations, including some nifty cinematics for the more iconic monster cards.

Dark Duel Stories is still a good game for its platform and its time. Anyone chasing that bit of nostalgia may find it worthy of a playthrough. The World Championship Tournament games quickly became fan favorites, and Konami made the very smart move to continue them on the Nintendo DS.

Compared to its predecessors, World Championship boasts a better AI for challenging duels though more experienced players may argue the contrary. It also includes a tutorial mode making it much more beginner-friendly. This may have been a way to hook in more kids who had never played the game before and get them interested in the actual trading card game.

Overall Konami hit the ground running with this release, and they set themselves up for some big shoes to fill with its sequels. Dungeon Dice Monsters has you summon monsters using, well, dice—so you rely more on the luck of the roll here than the heart of the cards. And before you ask, no, this is nothing like Duel Monsters. This is Dungeon Dice Monsters. Totally a different game. It became easier and quicker to quickly tap decisions while still using buttons to input commands. Plus Nightmare Troubadour upped the graphics with the new console, using the top screen to show the gameboard, card animations, and even monster battles.

There was a lot of hype for this game before and after its release and it sets a promising standard for other Yu-Gi-Oh! But here's the bottom line: While far from great and way too complicated for its own good, Duelists is reasonably deep and ultimately pretty satisfying.

Players willing to put plus hours into learning the rules of this crazy card-and-board-game hybrid will have a decent time. After all, the monster battles look fantastic and the game's strategic elements make for a surprisingly addictive experience. The problem is, it takes forever to learn how to play the damn thing. Combining monster cards to create a more powerful deck is the key to winning battles, but trying to understand all of the unstated and seemingly arbitrary card-compatibility guidelines is a nightmare.

Worse still, the steep learning curve will obliterate new players. Weevil, the first boss, is easily as tough as Kaiba, your final opponent. If you've never played a Yu-Gi-Oh! Oh, and I have to mention the music--the melodic harpsichord battle tune is fine A little variety would have been nice.

Fans of the show and strategic gamers with perseverance should ante up; everybody else should pass. But you won't enjoy Duelists if you don't already know and love the Yu-Gi-Oh! The confusing Terrain and Fusion systems, boring battles, and uneven difficulty make Duelists a frustrating mess.

It's unforgiving for newbies; the in-game tutorial doesn't actually teach you how to play, so you're left to crawl via trial and error through its convoluted rules. At least fans of the card game will enjoy watching their favorite beasties in 3D, but the rest of us won't find anything fun here. Play this game long enough and you'll feel like a complete loser. Not because of the Yu-Gi-Oh!

Rather, it's because Roses stacks the cards so heavily against you that you're likely to lose the vast majority of your battles.



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